package com.xinyue.cross.server.server;

import com.xinyue.game.message.GameServerMessageModel;
import com.xinyue.game.message.GameServerRequestHeader;
import io.netty.channel.ChannelHandlerContext;

public interface IHandlerMessageListener {

    void handlerMessage(GameServerMessageModel<GameServerRequestHeader> messageModel, ChannelHandlerContext ctx);
}
